Use the individual methods instead.

Constructors

Properties

_cachedImage?: null | HTMLImageElement
_canvas: HTMLCanvasElement
_context: CanvasRenderingContext2D
_measurements: { height: number; width: number; x: number; y: number }
_svgTag: SVGSVGElement
loaded?: boolean

Accessors

Methods

  • Parameters

    • svgString: string
    • OptionalfromVersion2: boolean

    Returns void

  • Parameters

    • svgString: string
    • OptionalfromVersion2: boolean
    • Optionalcallback: () => void

    Returns void

  • Parameters

    • OptionalshouldInjectFonts: boolean

    Returns string