_canvas
_canvas: HTMLCanvasElement
_context
_context: CanvasRenderingContext2D
_largestMIPScale
_largestMIPScale: number
_maxTextureScale
_maxTextureScale: number
_scaledMIPs
_scaledMIPs: WebGLTexture[]
_size
_size: [number, number]
_svgImage
_svgImage: HTMLImageElement
_svgImageLoaded
_svgImageLoaded: boolean
_texture
_texture: null | WebGLTexture
_uniforms
_uniforms: { u_skin: null | WebGLTexture; u_skinSize: [number, number] }
Always returns the middle of the skin (size / 2). No relation to Skin._rotationCenter or Skin.rotationCenter.