@turbowarp/types-tw
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    Interface Sprite

    interface Sprite {
        blocks: Blocks;
        clones: RenderedTarget[];
        costumes: Costume[];
        name: string;
        runtime: Runtime;
        soundBank: SoundBank | null;
        sounds: VM.Sound[];
    }
    Index

    Properties

    blocks: Blocks
    clones: RenderedTarget[]
    costumes: Costume[]
    name: string
    runtime: Runtime
    soundBank: SoundBank | null
    sounds: VM.Sound[]